Introduction
- Joystick is an input device. Analog joystick is sometimes called as Control Stick. It is used to control the pointer movement in 2-dimension axis.
- The joystick has two potentiometers to read user’s input. One potentiometer is used to get the analog output voltage for X-Direction movement and the other potentiometer is used to get the analog output voltage for Y-Direction movement.
- The potentiometers are connected between +VCC and Ground. They simply behave as Voltage Divider Network.
- The joystick has one freewheeling Holder. According to the holder movement, the potentiometer knob changes its position and resistance of the potentiometer.
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Output Voltage Mapping with XY Position
At Idle position output voltage, will be VCC/2. Now considering VCC = 5 volts, following fig. shows the voltage mapping with different XY position.
When the joystick is at idle position, the output value of the X terminal and Y terminal are Centre (2.5V) of the specified range (0V to 5V). According to the movement of a holder, the output values are varying from minimum limit (0V) to maximum limit (5V).
This Joystick also has a select button/switch that is actuated when the Joystick knob pressed down.
Pin Description
Pin 1, 5 - VCC and GND
Supply voltage(+5V) and ground given to Joystick.
Pin 2 –X-OUT
This pin provides an analog output voltage from 0 volts to VCC according to the movement of Holder in X-direction (axis).
Pin 3 - Y-OUT
This pin provides an analog output voltage from 0 volts to VCC according to the movement of Holder in Y- direction (axis).
Pin 4 - Switch
This pin has one tactile switch.
When a switch is not pressed, this pin is connected to VCC through a resistor.
When a switch is pressed, this pin is connected to Ground.
Specification of Analog Joystick
- Operating Voltage: 3V to 5V DC.
- Output Type: The output in the form of analog voltage
- Potentiometer: It has an internal 10k Ohm potentiometer used in the joystick to measure the position.
- Operating temperature: It operates on the 0 to 70 °C temperature range.
Alternate options for Analog Joystick
Trackball, Gamepads, etc
Analog Joystick interfacing with Arduino
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Analog Joystick Code for Arduino Uno
const int joystick_x_pin = A2;
const int joystick_y_pin = A1;
voidsetup(){
Serial.begin(9600); /* Define baud rate for serial communication */
}
voidloop(){
int x_adc_val, y_adc_val;
float x_volt, y_volt;
x_adc_val = analogRead(joystick_x_pin);
y_adc_val = analogRead(joystick_y_pin);
x_volt = ( ( x_adc_val * 5.0 ) / 1023 ); /*Convert digital value to voltage */
y_volt = ( ( y_adc_val * 5.0 ) / 1023 ); /*Convert digital value to voltage */
Serial.print("X_Voltage = ");
Serial.print(x_volt);
Serial.print("\t");
Serial.print("Y_Voltage = ");
Serial.println(y_volt);
delay(100);
}
This code reads the analog values from a joystick's X and Y pins, converts them into corresponding voltage values, and prints them on the serial monitor repeatedly with a delay of 100 milliseconds in between.
The output on the serial monitor will show two columns of values separated by a tab. The first column will display the X voltage values, and the second column will display the Y voltage values. The values will be updated and printed continuously in real-time as the joystick is moved.
To know more about Analog Joystick using Arduino refer to this link
Examples of Analog Joystick interfacing
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Analog Joystick Joystick is an input device used to control the pointer movement in 2-dimension axis. It is mostly used in Video games. |
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